Emilie Walmsley

Head EP Animation

emilie@eddy.tv

Jean-François Bourrel

Founder

jeff@eddy.tv

Bruno Recorbet

Head of New Business

bruno@eddy.tv

Virgile Machala

Executive Producer

virgile@eddy.tv

Loïc Dulac

Executive Producer

loic@eddy.tv

About us

We are creators and collaborators. From the first spark of a new idea to the moment a game is released, we’re there—helping build and elevate the stories that bring each game to life.

We craft campaigns together with brands that connect culturally with audiences and generate excitement.

We work closely with our integrated studio to align the production with the game’s vision. Our creative directors lead a team of artists renowned internationally.

Assassin's Creed: Valhalla

Goodbye Kansas

Open

Client: Ubisoft
Agency: DDB Paris
Executive Creative Director: Alexander Kalchev
Copywriter: Julien Kosowski
Art Directors: Jenna Haugmard, Jean Weessa
Agency Producer: Florence Gabet

Directed by Emnet Mulugeta
Produced by Eddy
Executive Producers: Jean-François Bourrel, Jan Cafourek
Producer: Rebecca Cervantes
Animation Studio: Goodbye Kansas
VFX Supervisor: Henrik Eklundh
Sound Design: Red Pipe
Sound Design: Robert Eklund
Sound Mix: Schmooze

Free Fire Rampage

Nobrain

Open

Client : Garena

Eddy

Executive Producer : Jonathan Zahut

Production Assistant : Maria Markova

Teamfight Tactics - Battle of the Bots

Boddicker

Teamfight Tactics - Monsters Attack!

Boddicker

Showdown in Spatulopolis | Monsters Attack! Teamfight Tactics

The Division

Olivier Lescot, Boddicker

Eddy is releasing an exciting new animation film to promote Warlords of New York, The Division 2's first expansion, a new story destined to the many fans of the Tom Clancy franchise. Customary to ultra-realistic promos, it’s the first time that Ubisoft decides to communicate in this graphic style.

Open

Client : Ubisoft

Directed by: Olivier Lescot & Boddicker

Character design: Olivier Lescot

Executive Producer: Emilie Walmsley

Line Producer: Fabien Cellier

Produced by Eddy 

Animated at Brunch Studio

Sound Studio: AOC - Attention O Chiens

Post Production: Nightshift

Brawl Stars - Piper

Golden Wolf

Teamfight Tactics - Knowledge is Power

Boddicker

Pengu and Choncc are ready to learn an important lesson in their toughest challenge yet… School! Let your imagination take flight in Teamfight Tactics: Dragonland

Open

Directed by Boddicker

Eddy

Jean François Bourrel - Executive Producer
Emilie Walmsley - Executive Producer
Jonathan Zahut - Producer

Brunch Studio

Fabien Cellier - Head of Production
Bleuenn Mallat - Line Producer
Tiffanie Gouzon - Production Assistant
Jean-Charles Kerninon - CG Supervisor
Clément Lauricella - Character and Surfacing Supervisor

Mario + Rabbids Sparks of Hope

Faux Soleil

Back and ready for anything, Mario and his team pair up with the Rabbids to explore the depths of space, confronting Cursa, the mysterious villain and its minions that appear before them. 

 
Open

Client : Ubisoft
Directed by Arthur + Simon
Animation by Brunch Studio

Wild Rift

Boddicker

Open

Directed by Boddicker

Eddy

Jean François Bourrel - Executive Producer

Emilie Walmsley - Executive Producer

Jonathan Zahut - Producer

Brunch Studio

Fabien Cellier - Head of Production

Mélanie Parisi - Line Producer (Preproduction)

Bleuenn Mallat - Line Producer

Léna Séquert - Production Coordinator

Free Fire - Heroes Arise

Rémi Parisse

Free Fire World Series is where history is written and legends are forged - Heroes Arise.

 
Open

Eddy
Rémi Parisse - Directors
Maxime Dupuy - Artistic Director
Jean François Bourrel - Executive Producer
Emilie Walmsley - Executive Producer
Jonathan Zahut - Producer


Brunch Studio
Fabien Cellier - Head of Production
Mélanie Parisi - Preproduction Line Producer
Bleuenn Mallat - Line Producer
Léna Séquert - Production Coordinator
Tiffanie Gouzon - Production Assistant
Mathieu Maurel - CG Supervisor
Basile Godard - Colorscript Artist
Leïla Courtillon - Character Designer
Alexandra Petit - Character Designer
Simon Dumonceau - Set Designer
Nelson Domingues - Set Designer
Ghislain Pariset - Props Designer
Mathieu Moreau - Storyboard Artist
Iman Kaguirova - Assistant storyboard Artist
Rodrigo Sousa - 2D animatic Artist
Nazim Meslem - Editor

Hugo Hartmann Perrenot - Assistant editor
Emilie Chouabe - Assistant Editor
Antoine Begault - Character Modeler / Texturer
Vincent Chambin - Character Modeler / Texturer
Antoine Maury- Character Modeler / Texturer
David Vardanian - Character Modeler / Texturer
Charline Arnoux - Props Modeler / Texturer
Sébastien Bègue - Props Modeler / Texturer
Jean-Géraud Blanc - Sets & Props Modeler / Texturer
Caroline Collinot - Sets & Props Texturer

Assassin's Creed Origins - From Sand

Rob Petrie

A tribute to ancient Egypt’s beauty as much as a metaphor of its frailty, the film shows the symbols and achievements of a whole civilization being swept away by the wind.

Open

Client: Ubisoft
Agency: DDB Paris
Creative director: Alexander KALCHEV
Art director: Mickaël JACQUEMIN
Copywriter: Benoît OULHEN
Agency referees: Marie-Elise ARCHAMBAUD, Karl CÔME-CORNEILLE
Client referees: Geoffroy SARDIN, Guillaume CARMONA, Clément PREVOSTO,Justine TOXÉ
Game council: Alban 404
Strategic planning: Sébastien GENTY, Dominique CASTELLANO
TV Producer: Quentin MOENNE-LOCCOZ
Production: Eddy
Producers: Lars WAGNER, Jean-Francois BOURREL
Studio: MPC N.Y
Director: Rob PETRIE
Sound production: The
Music supervisor: Alexandre RABIA
Composer: Max RICHTER

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