Emilie Walmsley

Head EP Animation

emilie@eddy.tv

Jean-François Bourrel

Founder

jeff@eddy.tv

Julie Paturle

Executive Producer

julie@eddy.tv

Bruno Recorbet

Head of New Business

bruno@eddy.tv

About us

Eddy Animation is a production company founded in 2015 that represents  animation film directors for music videos, advertising, game cinematics and fiction.

Directors alternate between personal projects where they explore their directorial vision and visual creativity, and commissioned films, where their experience and their love of innovation are further developed. It’s not a technique or style that defines us, but the synergy between the artistic approach and the story.

Our philosophy is to nurture and encourage our director’s artistry. The idea of constant progression towards a goal defined together drives us forward. In a world saturated with images and communication, we are convinced that the collaboration between a director and their team is as important as the support of their artistic vision. This alignment is the key to our success.

Our goal is to develop original stories, both for fiction and for clients, and this cannot be done without our team of artistic directors, screenwriters, copywriters and graphic authors who are at the heart of the studio.

Since 2015, Eddy Animation has produced music videos for artists like Gorillaz, Ariana Grande and Breakbot, but also Christian Rich (winner of the gold price at Club des DA and the winner at Berlin Music Awards), Anne Muller (Silver Winner at the Shots Awards, Gold Winner at Club des DA and shortlisted at Ciclope) and even M (awarded at the Berlin Music Video Awards festival).

Eddy Animation has become an industry leader in the video game cinematic industry and has collaborated with Ubisoft, Riot Games, Bethesda, PUGB, Nacon, and Lilith to name a few.

We have equally worked with emblematic brands such as Chanel (shortlisted in the Ciclope Festival 2023), Diptyque (Bronze Winner at the Shots Awards 2023), Bentley, Hermès, MAIF, Amnesty International, Red Cross and the Monnaie de Paris.

Ghost Recon - Introduction

Guillaume Ivernel

Discover a very realistic and immersive full CG piece of animation by Brunch Studio for Ubisoft's Franchise :Tom Clancy's Ghost Recon : Wildlands.

 

Open

Client: Ubisoft
Production: Eddy
Director: Guillaume Ivernel
Animation: Brunch Studio

Brawl Stars - Piper

Golden Wolf

Elite Squad

Rémi Parisse

Eddy, Brunch and Ubisoft team up to launch the first cinematic of the Tom Clancy's franchise game 'Elite Squad'. Be prepared for mayhem! 
Our director Remi Parisse leads us through a fiery action-like movie sequence. Remi helds us in suspense while the story unfolds introducing the heroes and villains of the beloved Tom Clancy's ubisoft franchise.

With its impeccable direction, its stunning animation and never-ending details, you want to watch it over and over again.
 

League of Legends - Briar

Kegs

Open

Client : Riot Games

Directors KEGS aka Kevin Teau ROSE and Gautier ALFIREVIC
Head of Animation Emilie WALMSLEY
Executive Producer Charles-Philippe BOWLES
Producer Romane BELAISCH

Head of Studio Fabien CELLIER
Head of Preproduction Mélanie PARISI
Line Producer Amandine LEFÈVRE
CG Supervisor Mathieu MAUREL

Mario + Rabbids Sparks of Hope

Faux Soleil

Back and ready for anything, Mario and his team pair up with the Rabbids to explore the depths of space, confronting Cursa, the mysterious villain and its minions that appear before them. 

 
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Client : Ubisoft
Directed by Arthur + Simon
Animation by Brunch Studio

Chamber Agent Trailer

Andry Charles

Questions answered. Futures revealed. Bienvenue au maître du jeu.

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Eddy
Andry Charles - Director
Jonathan Zahut - Executive Producer
Brunch Studio
Bleuenn Mallat - Line Producer

Léna Séquert & Amandine Lefèvre - Production Managers

Mathieu Maurel - CG Supervisor
Ester Rossi - Background Design Artist
Ivy Buirette - Animatic Editor

Vincent Chambin - Character and Props Modeler
Sébastien Bègue - Character and Props Modeler
Pierre Juge - Character, Props and Set LookDev
Jean-Géraud Blanc - Props Modeler
Lucile Thyrard - Character, Props and Set Texturer
Flavien Garnier - Rig Supervisor
Luca Amorosi - Rig Artist
Michael Raux - Layout Artist
Inès Tchirikhtchian - Layout Artist
Benoît De Geyer D’Orth - Layout Artist
Paul Lavau - Animation Supervisor
Olivier Royer - Animator
Julien Loth - Animator
Guillaume Noue - Animator
Benoît De Geyer D’Orth - Animator
Nicolas Ocipski - 3D FX Artist
Maxime Neaud - 2D FX Artist
Emilie Chouabe - After Effects FX Artist

Vincent Hochet - Lighting/Rendering and Compositing Artist
Julia Bueno - Lighting/Rendering and Compositing Artist
Fabien Meyran - Lighting/Rendering and Compositing Artist
Paul-Eugène Danaud - Lighting/Rendering and Compositing Artist

Assassin's Creed: Valhalla

Goodbye Kansas

Open

Client: Ubisoft
Agency: DDB Paris
Executive Creative Director: Alexander Kalchev
Copywriter: Julien Kosowski
Art Directors: Jenna Haugmard, Jean Weessa
Agency Producer: Florence Gabet

Directed by Emnet Mulugeta
Produced by Eddy
Executive Producers: Jean-François Bourrel, Jan Cafourek
Producer: Rebecca Cervantes
Animation Studio: Goodbye Kansas
VFX Supervisor: Henrik Eklundh
Sound Design: Red Pipe
Sound Design: Robert Eklund
Sound Mix: Schmooze

Starfield - Where Hope is Built

Kegs

Open

Client : Bethesda

Directed by Kevin Teau Rose and Gautier Alfirevic 

Production Company : Eddy

Executive Producer : Stella Ramsden 

Producer : Romane Belaisch 

Screenplay : Charles-Philippe Bowles 

Sound Design & Mix : Badje

Animation Studio : Brunch Studio

Head of Studio : Fabien Cellier
Head of 2D : Emilie Revert
Line Producer : Charles-Philippe Bowles 

Production Manager : Charlotte Geysels
2D Supervisor : Sixtine James, Milo Pottier

Starfield - The Hand that Feeds

Kegs

Open

Client : Bethesda
Directed by Kevin Teau Rose and Gautier Alfirevic 
Production Company : Eddy
Executive Producer : Stella Ramsden 
Producer : Romane Belaisch 
Screenplay : Charles-Philippe Bowles 
Sound Design & Mix : Badje
Animation Studio : Brunch Studio
Head of Studio : Fabien Cellier
Head of 2D : Emilie Revert
Line Producer : Charles-Philippe Bowles 
Production Manager : Charlotte Geysels
2D Supervisor : Sixtine James, Milo Pottier

Starfield - Supra Et Ultra

Kegs

Open

Client : Bethesda
Directed by Kevin Teau Rose and Gautier Alfirevic 
Production Company : Eddy
Executive Producer : Stella Ramsden 
Producer : Romane Belaisch 
Screenplay : Charles-Philippe Bowles 
Sound Design & Mix : Badje
Animation Studio : Brunch Studio

Head of Studio : Fabien Cellier
Head of 2D : Emilie Revert
Line Producer : Charles-Philippe Bowles 

Production Manager : Charlotte Geysels
2D Supervisor : Sixtine James, Milo Pottier

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